
Yevhen Stuzhuk - Personal Portfolio
I am a Senior Software Engineer
Motion graphics
After Effects motion pieces for explainers, UI promos, and short branded animations with a clear story beat.
Motion graphics is where layout thinking meets timing: hierarchy in a single frame still matters, but rhythm and easing carry most of the meaning.
This line pairs well when you need a lightweight animated asset alongside a web launch.
Representative work
Portfolio entries on this site illustrate how motion graphics engagements move from discovery to production with the same stack we describe below.
Those projects combined product UI, APIs, and operational concerns: roles, exports, integrations, and observability. The goal is always software your team can extend—not a one-off demo that collapses under real users.
Typical collaboration starts with a written brief: constraints, integrations, compliance, and what “done” means for the first release. We slice work into vertical milestones so you see progress every one to two weeks and can reprioritize without losing the thread.
After go-live we offer a short hypercare window: fix edge cases, tune performance, and transfer knowledge. Long-term support can stay with your in-house team or continue as a retainer—your choice.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
We document decisions in plain language, keep staging environments aligned with production, and leave runbooks so your team is not blocked after handoff. If you already have designers or backend engineers, we plug into your rituals instead of inventing a parallel process.
FAQ
Tap a question to expand the answer.
What formats do you deliver?
Typically MP4/H.264 for web and social; source After Effects project available by agreement.
How long does a short piece take?
A 30–60 s explainer often needs 1–2 weeks after approved storyboard, depending on revisions and asset prep.
Do you provide storyboards?
Yes—brief → storyboard → animatic → polish so messaging is locked before heavy animation work.
Can motion tie into a web launch?
Often paired with a site or product promo: matching palette, readable type on mobile, and export sizes for hero sections.
Is this your main service line?
Software engineering is primary; motion is a focused add-on when you need a lightweight animated asset, not a full studio retainer.